REST API→DB 토큰 배치 및 auth_tokens 저장 구현
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@@ -361,59 +361,59 @@ export default function DigitalTwinViewer({ layoutId }: DigitalTwinViewerProps)
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// Area가 없으면 기존 평면 리스트 유지
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if (areaObjects.length === 0) {
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return (
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<div className="space-y-2">
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{filteredObjects.map((obj) => {
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let typeLabel = obj.type;
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if (obj.type === "location-bed") typeLabel = "베드(BED)";
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else if (obj.type === "location-stp") typeLabel = "정차포인트(STP)";
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else if (obj.type === "location-temp") typeLabel = "임시베드(TMP)";
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else if (obj.type === "location-dest") typeLabel = "지정착지(DES)";
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else if (obj.type === "crane-mobile") typeLabel = "크레인";
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else if (obj.type === "area") typeLabel = "Area";
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else if (obj.type === "rack") typeLabel = "랙";
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<div className="space-y-2">
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{filteredObjects.map((obj) => {
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let typeLabel = obj.type;
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if (obj.type === "location-bed") typeLabel = "베드(BED)";
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else if (obj.type === "location-stp") typeLabel = "정차포인트(STP)";
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else if (obj.type === "location-temp") typeLabel = "임시베드(TMP)";
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else if (obj.type === "location-dest") typeLabel = "지정착지(DES)";
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else if (obj.type === "crane-mobile") typeLabel = "크레인";
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else if (obj.type === "area") typeLabel = "Area";
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else if (obj.type === "rack") typeLabel = "랙";
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return (
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<div
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key={obj.id}
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onClick={() => handleObjectClick(obj.id)}
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className={`bg-background hover:bg-accent cursor-pointer rounded-lg border p-3 transition-all ${
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selectedObject?.id === obj.id ? "ring-primary bg-primary/5 ring-2" : "hover:shadow-sm"
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}`}
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>
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<div className="flex items-start justify-between">
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<div className="flex-1">
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<p className="text-sm font-medium">{obj.name}</p>
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<div className="text-muted-foreground mt-1 flex items-center gap-2 text-xs">
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<span
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className="inline-block h-2 w-2 rounded-full"
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style={{ backgroundColor: obj.color }}
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/>
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<span>{typeLabel}</span>
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</div>
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</div>
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</div>
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<div className="mt-2 space-y-1">
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{obj.areaKey && (
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<p className="text-muted-foreground text-xs">
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Area: <span className="font-medium">{obj.areaKey}</span>
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</p>
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)}
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{obj.locaKey && (
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<p className="text-muted-foreground text-xs">
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Location: <span className="font-medium">{obj.locaKey}</span>
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</p>
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)}
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{obj.materialCount !== undefined && obj.materialCount > 0 && (
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<p className="text-xs text-yellow-600">
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자재: <span className="font-semibold">{obj.materialCount}개</span>
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</p>
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)}
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</div>
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return (
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<div
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key={obj.id}
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onClick={() => handleObjectClick(obj.id)}
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className={`bg-background hover:bg-accent cursor-pointer rounded-lg border p-3 transition-all ${
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selectedObject?.id === obj.id ? "ring-primary bg-primary/5 ring-2" : "hover:shadow-sm"
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}`}
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>
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<div className="flex items-start justify-between">
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<div className="flex-1">
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<p className="text-sm font-medium">{obj.name}</p>
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<div className="text-muted-foreground mt-1 flex items-center gap-2 text-xs">
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<span
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className="inline-block h-2 w-2 rounded-full"
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style={{ backgroundColor: obj.color }}
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/>
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<span>{typeLabel}</span>
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</div>
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);
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})}
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</div>
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</div>
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<div className="mt-2 space-y-1">
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{obj.areaKey && (
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<p className="text-muted-foreground text-xs">
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Area: <span className="font-medium">{obj.areaKey}</span>
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</p>
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)}
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{obj.locaKey && (
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<p className="text-muted-foreground text-xs">
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Location: <span className="font-medium">{obj.locaKey}</span>
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</p>
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)}
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{obj.materialCount !== undefined && obj.materialCount > 0 && (
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<p className="text-xs text-yellow-600">
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자재: <span className="font-semibold">{obj.materialCount}개</span>
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</p>
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)}
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</div>
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</div>
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);
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})}
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</div>
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);
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}
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// Area가 있는 경우: Area → Location 계층 아코디언
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